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Merica

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 23.109.125.245:29391

Abstract

We describe the public Rust server Merica, reached at 23.109.125.245:29391. At the last check it held 0 of 12 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,330 of all servers, the top 64%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/120% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,330top 64%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Merica
Figure 4: The map: Procedural Map, size 4250, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address23.109.125.245:29391
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 07:06 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size4250
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Merica perform well?

The server fps averaged 151 over the last 48 hours, never dropping below 28. Buildings, deployables and all other world objects counted together reached a maximum of 106,604 entities. The peak memory usage was 3,882 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Merica based?

There is no region published for Merica. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 23.109.125.245:29391.

A.3What is the reliability of Merica, and is it online?

Merica is currently online. It last restarted around 1 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 19 October 2026.

A.4What version of Rust is run on Merica?

Merica is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Merica follow for wipes?

There are not yet enough recorded wipes for Merica to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 9 hours ago.

Player count

A.6What position does Merica occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Merica at #14,330, within the top 64% of ranked servers.

A.7What is the population level of Merica?

At this moment 0 players are on Merica, which has 12 slots in total. The peak over seven days is 1, against an average of 0.

Tags and filters

A.8What is the meaning of the tags on Merica?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp12 (Max players): The slot count is 12; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Merica publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Merica be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Merica: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Merica?

No gather rate appears in the name of Merica. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for Merica?

Size 4,250 and seed 50000 define the procedural, game-generated map on Merica. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join Merica?

Enter client.connect 23.109.125.245:29391 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp12Max players. The slot count is 12.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.