DeadWorld
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 24.218.164.59:28015
Abstract
We describe the public Rust server DeadWorld, reached at 24.218.164.59:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,555 of all servers, the top 64%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.6 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 16:2526d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:20fw27d ago | 1 | – | 0.8 d | 1 |
| Sun 27 Sep, 12:5631d ago | 1 | – | 4.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 24.218.164.59:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 16:25 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average | 361/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 336/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 38/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 32/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 48/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average | 175/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is DeadWorld based?
There is no region published for DeadWorld. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 24.218.164.59:28015 is its address.
A.2How reliable is DeadWorld, and is it currently online?
At the present moment, DeadWorld is offline; it was last seen 26 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What is the Rust version for DeadWorld?
Rust network protocol 2634 and build 166586 is the version that DeadWorld runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does DeadWorld follow for wipes?
With irregular wipe times, DeadWorld offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 17 hours ago.
A.5What characterises wipe day on DeadWorld?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does DeadWorld compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts DeadWorld at #14,555, within the top 64% of ranked servers.
A.7At what level does DeadWorld operate in terms of players?
DeadWorld is not online now; 26 days 17 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on DeadWorld be interpreted?
Tags from DeadWorld, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can DeadWorld be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that DeadWorld fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern DeadWorld?
No gather rate appears in the name of DeadWorld. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for DeadWorld?
A procedural map, generated by the game, is what DeadWorld runs.
How to join
A.12How do you connect to DeadWorld?
Press F1 inside Rust to open the console and enter client.connect 24.218.164.59:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.