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Vanilla Server #1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 24.38.250.203:28035

Abstract

We describe the public Rust server Vanilla Server #1, reached at 24.38.250.203:28035. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,251 of all servers, the top 41%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,251top 41%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address24.38.250.203:28035
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:44 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Vanilla Server #1?

A region is not published by Vanilla Server #1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 24.38.250.203:28035 is its address.

A.2What is the online status and reliability of Vanilla Server #1?

At the present moment, Vanilla Server #1 is offline; it was last seen 5 days 20 hours ago. Its uptime over the last full days (6 days) was 1%, with 2 of 144 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.3What version of Rust is run on Vanilla Server #1?

Vanilla Server #1 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Vanilla Server #1?

Too few wipes by Vanilla Server #1 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 6 days 19 hours.

Population

A.5What is the rank of Vanilla Server #1 among Rust servers?

Ranked by player hours across seven days, Vanilla Server #1 holds #9,251, in the top 41% of all ranked servers.

A.6How would you characterise the player activity on Vanilla Server #1?

Vanilla Server #1 is not online now; 5 days 20 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.7What is the meaning of the tags on Vanilla Server #1?

gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Vanilla Server #1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Vanilla Server #1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Vanilla Server #1 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9What are the settings and rules that govern Vanilla Server #1?

No gather rate appears in the name of Vanilla Server #1. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Vanilla Server #1?

On Vanilla Server #1 the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Vanilla Server #1?

Press F1 inside Rust to open the console and enter client.connect 24.38.250.203:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.