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Project Plagued SKY FLOOR current LOCAL PROTOTYPE

Rust Statistics

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Offline · checked 2d ago · 24.45.218.201:29925

Abstract

We describe the public Rust server Project Plagued SKY FLOOR current LOCAL PROTOTYPE, reached at 24.45.218.201:29925. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe2d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:402d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address24.45.218.201:29925
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 16:40 UTC
Hostname–
First seen18 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Project Plagued SKY FLOOR current LOCAL PROTOTYPE based?

There is no region published for Project Plagued SKY FLOOR current LOCAL PROTOTYPE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 24.45.218.201:29925 is its address.

A.2What is the reliability of Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and is it online?

Project Plagued SKY FLOOR current LOCAL PROTOTYPE is currently offline, with the last sighting 2 days 4 hours ago. The server was up 2% of the time over the last 7 full days, 3 of 168 hours. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What version of Rust is run on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Project Plagued SKY FLOOR current LOCAL PROTOTYPE is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Project Plagued SKY FLOOR current LOCAL PROTOTYPE wipe?

Too few wipes by Project Plagued SKY FLOOR current LOCAL PROTOTYPE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 2 days 9 hours ago.

A.5How would you describe wipe day on Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of Project Plagued SKY FLOOR current LOCAL PROTOTYPE among Rust servers?

The seven-day player-hours ranking puts Project Plagued SKY FLOOR current LOCAL PROTOTYPE at #15,353, within the top 69% of ranked servers.

A.7What is the population level of Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

The last recorded sighting of Project Plagued SKY FLOOR current LOCAL PROTOTYPE was 2 days 4 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags, lists

A.8How should the tags on Project Plagued SKY FLOOR current LOCAL PROTOTYPE be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Project Plagued SKY FLOOR current LOCAL PROTOTYPE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Project Plagued SKY FLOOR current LOCAL PROTOTYPE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Project Plagued SKY FLOOR current LOCAL PROTOTYPE: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does Project Plagued SKY FLOOR current LOCAL PROTOTYPE operate?

Its name carries no gather rate for Project Plagued SKY FLOOR current LOCAL PROTOTYPE. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

Press F1 inside Rust to open the console and enter client.connect 24.45.218.201:29925. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.