rustception reference
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 27.32.96.95:28015
Abstract
We describe the public Rust server rustception reference, reached at 27.32.96.95:28015. At the last check it held 0 of 4 places, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 2d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 10:262d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 27.32.96.95:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 10:26 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 580/700 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 34/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 69/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 304/400 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 123/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 127/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is rustception reference based?
A region is not published by rustception reference. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 27.32.96.95:28015.
A.2What is the reliability of rustception reference, and is it online?
rustception reference is online at this time. Its uptime over the last full day (1 day) was 100%, with 24 of 24 hours online. Its first appearance in Rust Statistics's records is 25 October 2026.
A.3What version of Rust is run on rustception reference?
The version of Rust on rustception reference is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does rustception reference follow for wipes?
Too few wipes by rustception reference have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days 11 hours ago.
A.5What characterises wipe day on rustception reference?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does rustception reference occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts rustception reference at #15,404, within the top 69% of ranked servers.
A.7How would you characterise the player activity on rustception reference?
On rustception reference, 0 of the 4 slots are occupied at present. The mean population for the last seven days is 0.
Tags, lists
A.8How should the tags on rustception reference be interpreted?
Tags from rustception reference, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can rustception reference be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that rustception reference fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Under what rules and settings does rustception reference operate?
No gather rate appears in the name of rustception reference. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.
A.11What map is in use on rustception reference?
A procedural map, generated by the game, is what rustception reference runs.
Connection
A.12How do you connect to rustception reference?
Press F1 inside Rust to open the console and enter client.connect 27.32.96.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. It offers 4 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.