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RedLava.World | Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 3.27.38.18:28015

Abstract

We describe the public Rust server RedLava.World | Rust, reached at 3.27.38.18:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,015 of all servers, the top 70%. It last wiped 24d ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,015top 70%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address3.27.38.18:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 14:15 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], vanilla rust servers [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average43/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average183/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average111/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is RedLava.World | Rust based?

No region is published by RedLava.World | Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 3.27.38.18:28015.

A.2What is the online status and reliability of RedLava.World | Rust?

At the present moment, RedLava.World | Rust is offline; it was last seen 24 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What is the Rust version for RedLava.World | Rust?

RedLava.World | Rust is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on RedLava.World | Rust?

There are not yet enough recorded wipes for RedLava.World | Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 24 days 21 hours.

Player count

A.5What is the rank of RedLava.World | Rust among Rust servers?

The seven-day player-hours ranking puts RedLava.World | Rust at #16,015, within the top 70% of ranked servers.

A.6At what level does RedLava.World | Rust operate in terms of players?

RedLava.World | Rust is not online now; 24 days 21 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on RedLava.World | Rust be interpreted?

Tags from RedLava.World | Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RedLava.World | Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RedLava.World | Rust fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern RedLava.World | Rust?

Its name carries no gather rate for RedLava.World | Rust. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on RedLava.World | Rust?

The game generates the map on RedLava.World | Rust; that format is procedural.

How to join

A.11What is the process for joining RedLava.World | Rust?

Press F1 inside Rust to open the console and enter client.connect 3.27.38.18:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.