Rust StatisticsWorking papers on every public Rust server · 57,724 players now

Stevie's Wonderworld

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 31.17.222.97:28015

Abstract

We describe the public Rust server Stevie's Wonderworld, reached at 31.17.222.97:28015. It is offline at the last check, against a seven-day mean of 2 and a peak of 31. It ranks #8,717 of all servers, the top 39%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/540% full
In the queue0no queue
Seven-day mean2peak 3, 48 h peak 3
Rank2#8,717top 39%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0019:0020:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.17.222.97:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 18:04 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average242/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average69/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average80/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Stevie's Wonderworld?

There is no region published for Stevie's Wonderworld. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 31.17.222.97:28015 is its address.

A.2What is the online status and reliability of Stevie's Wonderworld?

At the present moment, Stevie's Wonderworld is offline; it was last seen 25 hours ago. Of the 168 hours in the last 7 full days, 8 were served, an availability of 5%. It was first observed on 13 October 2026 by Rust Statistics.

A.3What is the Rust version for Stevie's Wonderworld?

The version of Rust on Stevie's Wonderworld is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Stevie's Wonderworld follow for wipes?

Too few wipes by Stevie's Wonderworld have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 4 hours ago.

Player count

A.5What is the rank of Stevie's Wonderworld among Rust servers?

Ranked by player hours across seven days, Stevie's Wonderworld holds #8,717, in the top 39% of all ranked servers.

A.6How would you characterise the player activity on Stevie's Wonderworld?

Stevie's Wonderworld is not online now; 25 hours have passed since it was last seen. The peak over seven days is 3, against an average of 2. The busiest hour of the last 48 is 19:00 UTC, averaging 2 players.

Tags, lists

A.7What do the tags associated with Stevie's Wonderworld signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Stevie's Wonderworld publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Stevie's Wonderworld be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Stevie's Wonderworld fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Stevie's Wonderworld?

Its name carries no gather rate for Stevie's Wonderworld. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for Stevie's Wonderworld?

On Stevie's Wonderworld the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining Stevie's Wonderworld?

Enter client.connect 31.17.222.97:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.