Rust StatisticsWorking papers on every public Rust server · 56,361 players now

STELIC

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6h ago · 31.202.59.28:28015

Abstract

We describe the public Rust server STELIC, reached at 31.202.59.28:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,904 of all servers, the top 45%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#9,904top 45%
Last wipe24d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.9 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 3 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 11:0424d ago 1 – running 0
Fri 25 Sep, 05:0832d ago 1 held half 8.2 d 0
Thu 24 Sep, 06:5133d ago 1 – 0.9 d 1
Wed 23 Sep, 15:5234d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address31.202.59.28:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 11:04 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average468/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average223/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average83/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average93/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of STELIC?

There is no region published for STELIC. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 31.202.59.28:28015 is its address.

A.2How reliable is STELIC, and is it currently online?

At the present moment, STELIC is offline; it was last seen 6 hours ago. Its uptime over the last full days (7 days) was 6%, with 10 of 168 hours online. The first record of it by Rust Statistics dates to 14 September 2026.

A.3What version of Rust is run on STELIC?

The version of Rust on STELIC is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does STELIC follow for wipes?

With irregular wipe times, STELIC offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 24 days 12 hours.

A.5What happens on STELIC when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6What is the rank of STELIC among Rust servers?

The seven-day player-hours ranking puts STELIC at #9,904, within the top 45% of ranked servers.

A.7How would you characterise the player activity on STELIC?

The last recorded sighting of STELIC was 6 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 0 players.

Tags, lists

A.8What is the meaning of the tags on STELIC?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags STELIC publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can STELIC be found among the Rust Statistics lists and filters?

These Rust Statistics lists include STELIC: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern STELIC?

No gather rate appears in the name of STELIC. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for STELIC?

On STELIC the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to STELIC?

Press F1 inside Rust to open the console and enter client.connect 31.202.59.28:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.