Local Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 31.209.158.29:28015
Abstract
We describe the public Rust server Local Test Server, reached at 31.209.158.29:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,025 of all servers, the top 59%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.209.158.29:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 19:17 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 484/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 299/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 41/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 34/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 83/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 107/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Local Test Server have?
No region is published by Local Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 31.209.158.29:28015 is its address.
A.2What is the online status and reliability of Local Test Server?
Local Test Server is currently offline, with the last sighting 9 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 9 October 2026.
A.3What version of Rust is run on Local Test Server?
Rust network protocol 2634 and build 167781 is the version that Local Test Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Local Test Server wipe?
The record of Local Test Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 2 hours ago.
Population
A.5What position does Local Test Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Local Test Server holds #13,025, in the top 59% of all ranked servers.
A.6What is the population level of Local Test Server?
Local Test Server is not online now; 9 days 19 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Local Test Server signify?
Tags from Local Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Local Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Local Test Server?
The name of Local Test Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Local Test Server?
On Local Test Server the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining Local Test Server?
Enter client.connect 31.209.158.29:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.