My Staging Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 31.210.52.135:28015
Abstract
We describe the public Rust server My Staging Test Server, reached at 31.210.52.135:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,577 of all servers, the top 65%. It last wiped 33d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 16:1233d ago | 1 | – | running | 0 |
| Wed 23 Sep, 14:1334d ago | 1 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.210.52.135:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 16:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average | 218/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average | 20/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 128/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 40/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is My Staging Test Server based?
A region is not published by My Staging Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 31.210.52.135:28015 is its address.
A.2How reliable is My Staging Test Server, and is it currently online?
Right now, My Staging Test Server is offline, and the last time it was seen was 29 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for My Staging Test Server?
The version of Rust on My Staging Test Server is network protocol 2634 and build 165654, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does My Staging Test Server follow for wipes?
The record of My Staging Test Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 33 days 12 hours ago.
A.5What happens on My Staging Test Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does My Staging Test Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts My Staging Test Server at #15,577, within the top 65% of ranked servers.
A.7How would you characterise the player activity on My Staging Test Server?
The last recorded sighting of My Staging Test Server was 29 days 13 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with My Staging Test Server signify?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165654 (Build): This server runs game build 165654; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags My Staging Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can My Staging Test Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that My Staging Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern My Staging Test Server?
The name of My Staging Test Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on My Staging Test Server?
The game generates the map on My Staging Test Server; that format is procedural.
How to join
A.12What steps are required to join My Staging Test Server?
Press F1 inside Rust to open the console and enter client.connect 31.210.52.135:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs165654,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs165654 | Build. This server runs game build 165654. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.