Rust StatisticsWorking papers on every public Rust server · 51,557 players now

My Staging Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 31.58.178.10:28015

Abstract

We describe the public Rust server My Staging Test Server, reached at 31.58.178.10:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,266 of all servers, the top 69%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,266top 69%
Last wipe34d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.58.178.10:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 16:12 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of My Staging Test Server?

A region is not published by My Staging Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 31.58.178.10:28015.

A.2What is the reliability of My Staging Test Server, and is it online?

Right now, My Staging Test Server is offline, and the last time it was seen was 21 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.

A.3What is the Rust version for My Staging Test Server?

Rust network protocol 2634 and build 166629 is the version that My Staging Test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does My Staging Test Server wipe?

The record of My Staging Test Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 34 days 7 hours.

Player count

A.5How does My Staging Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Staging Test Server holds #15,266, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on My Staging Test Server?

The last recorded sighting of My Staging Test Server was 21 days 8 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on My Staging Test Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166629 (Build): The game build is 166629; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which My Staging Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Staging Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Staging Test Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern My Staging Test Server?

Its name carries no gather rate for My Staging Test Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does My Staging Test Server take place?

On My Staging Test Server the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join My Staging Test Server?

Press F1 inside Rust to open the console and enter client.connect 31.58.178.10:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166629Build. The game build is 166629.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.