AdaptLab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 31.58.219.14:28015
Abstract
We describe the public Rust server AdaptLab, reached at 31.58.219.14:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,443 of all servers, the top 71%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.58.219.14:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:41 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 12345 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 509/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 445/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 380/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 57/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 481/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 25/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is AdaptLab based?
A region is not published by AdaptLab. Rust Statistics does not look up the machine's location; it shows where the server says it is. 31.58.219.14:28015 is its address.
A.2What is the online status and reliability of AdaptLab?
AdaptLab is currently offline, with the last sighting 16 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 12 October 2026.
A.3What version of Rust is run on AdaptLab?
The version of Rust on AdaptLab is network protocol 2634 and build 167584, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on AdaptLab?
Too few wipes by AdaptLab have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 16 days 17 hours have passed since the current world was generated.
Player count
A.5How does AdaptLab compare with other Rust servers in the rankings?
Ranked by player hours across seven days, AdaptLab holds #15,443, in the top 71% of all ranked servers.
A.6At what level does AdaptLab operate in terms of players?
AdaptLab is not online now; 16 days 16 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with AdaptLab signify?
gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags AdaptLab publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can AdaptLab be found among the Rust Statistics lists and filters?
These Rust Statistics lists include AdaptLab: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern AdaptLab?
Its name carries no gather rate for AdaptLab. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10On which map does AdaptLab take place?
The game generates AdaptLab's procedural map at size 1,000, from seed 12345. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What is the process for joining AdaptLab?
Enter client.connect 31.58.219.14:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.