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My Staging Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 31.59.205.12:28015

Abstract

We describe the public Rust server My Staging Test Server, reached at 31.59.205.12:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,544 of all servers, the top 64%. It last wiped 33d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,544top 64%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.59.205.12:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 16:12 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average110/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average45/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is My Staging Test Server based?

No region is published by My Staging Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 31.59.205.12:28015 is its address.

A.2What is the online status and reliability of My Staging Test Server?

Right now, My Staging Test Server is offline, and the last time it was seen was 23 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.

A.3What version of Rust is run on My Staging Test Server?

My Staging Test Server is running Rust network protocol 2634 and build 166629 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does My Staging Test Server follow for wipes?

The record of My Staging Test Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 33 days 11 hours have passed since the current world was generated.

Population

A.5How does My Staging Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Staging Test Server holds #14,544, in the top 64% of all ranked servers.

A.6What is the population level of My Staging Test Server?

At this moment My Staging Test Server is offline, having last been seen 23 days 13 hours ago.

Tags and filters

A.7What is the meaning of the tags on My Staging Test Server?

Tags from My Staging Test Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166629 (Build): Build 166629 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can My Staging Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that My Staging Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern My Staging Test Server?

No gather rate appears in the name of My Staging Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does My Staging Test Server take place?

On My Staging Test Server the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to My Staging Test Server?

Enter client.connect 31.59.205.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166629Build. Build 166629 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.