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DutchRust Staging Test Server

Rust Statistics

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Online · checked 14m ago · 31.70.90.35:28015

Abstract

We describe the public Rust server DutchRust Staging Test Server, reached at 31.70.90.35:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,713 of all servers, the top 62%. It last wiped 4h ago.

Keywordsrust server

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,713top 62%
Last wipe4h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75100:0009:0018:0002:0011:0022:00Wiped Tue 27 Oct, 18:40 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608000:0009:0018:0002:0011:0022:00Wiped Tue 27 Oct, 18:40 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.1 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 18:404h ago – – running 0
Tue 20 Oct, 13:297d ago 0 – – 0
Thu 24 Sep, 18:2633d ago 1 halved by day 1 25.8 d 0
Wed 16 Sep, 15:1241d ago 1 halved by day 1 8.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DutchRust Staging Test Server
Figure 5: The map: Procedural Map, size 4500, seed 1216243222. Open on RustMaps.
Table 4: The server's published settings.
Address31.70.90.35:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 18:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1216243222

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average488/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average250/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average109/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does DutchRust Staging Test Server run?

Its average server fps over the last 48 hours was 60, with a minimum of 60. The highest number of entities it carried was 118,000, comprising buildings, deployables and all other objects. The peak memory usage was 2,177 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of DutchRust Staging Test Server?

A region is not published by DutchRust Staging Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 31.70.90.35:28015.

A.3What is the reliability of DutchRust Staging Test Server, and is it online?

At the present moment, DutchRust Staging Test Server is online. It last restarted around 1 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for DutchRust Staging Test Server?

The version of Rust on DutchRust Staging Test Server is network protocol 2635 and build 169423, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on DutchRust Staging Test Server?

Prediction of the next wipe is impossible for DutchRust Staging Test Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 hours ago.

A.6What happens on DutchRust Staging Test Server when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Population

A.7What position does DutchRust Staging Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, DutchRust Staging Test Server holds #13,713, in the top 62% of all ranked servers.

A.8What is the population level of DutchRust Staging Test Server?

The current population of DutchRust Staging Test Server is 0, drawn from 10 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 19:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with DutchRust Staging Test Server signify?

Tags from DutchRust Staging Test Server, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169423 (Build): Build 169423 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can DutchRust Staging Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include DutchRust Staging Test Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11Under what rules and settings does DutchRust Staging Test Server operate?

Its name carries no gather rate for DutchRust Staging Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12On which map does DutchRust Staging Test Server take place?

The game generates DutchRust Staging Test Server's procedural map at size 4,500, from seed 1216243222. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join DutchRust Staging Test Server?

Press F1 inside Rust to open the console and enter client.connect 31.70.90.35:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://dutchrustserver.nl.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169423,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169423Build. Build 169423 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.