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Local Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 31.76.113.190:28015

Abstract

We describe the public Rust server Local Rust, reached at 31.76.113.190:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,548 of all servers, the top 52%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#11,548top 52%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.76.113.190:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 17:32 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Local Rust based?

A region is not published by Local Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 31.76.113.190:28015.

A.2What is the reliability of Local Rust, and is it online?

At the present moment, Local Rust is offline; it was last seen 5 days 1 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.3What is the Rust version for Local Rust?

Local Rust is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Local Rust follow for wipes?

Too few wipes by Local Rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 6 days 3 hours ago.

Player count

A.5What is the rank of Local Rust among Rust servers?

The seven-day player-hours ranking puts Local Rust at #11,548, within the top 52% of ranked servers.

A.6At what level does Local Rust operate in terms of players?

Local Rust is not online now; 5 days 1 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.7What do the tags associated with Local Rust signify?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Local Rust publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Local Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Rust: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Which settings and rules are in force on Local Rust?

Its name carries no gather rate for Local Rust. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does Local Rust take place?

A procedural map, generated by the game, is what Local Rust runs.

Connection

A.11How do you connect to Local Rust?

Press F1 inside Rust to open the console and enter client.connect 31.76.113.190:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.