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dont join

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 35.135.42.78:28015

Abstract

We describe the public Rust server dont join, reached at 35.135.42.78:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,694 of all servers, the top 57%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#12,694top 57%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address35.135.42.78:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 07:29 UTC
Hostname–
First seen23 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is dont join based?

There is no region published for dont join. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 35.135.42.78:28015.

A.2How reliable is dont join, and is it currently online?

At the present moment, dont join is offline; it was last seen 4 days 12 hours ago. The server was up 0% of the time over the last 3 full days, 0 of 72 hours. It was first observed on 23 October 2026 by Rust Statistics.

A.3What version of Rust is run on dont join?

The version of Rust on dont join is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does dont join follow for wipes?

The record of dont join's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 4 days 13 hours have passed since the current world was generated.

Population

A.5How does dont join compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts dont join at #12,694, within the top 57% of ranked servers.

A.6What is the population level of dont join?

The last recorded sighting of dont join was 4 days 12 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7How should the tags on dont join be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags dont join publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can dont join be found among the Rust Statistics lists and filters?

The Rust Statistics lists that dont join fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does dont join operate?

The name of dont join states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining dont join?

Enter client.connect 35.135.42.78:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. 500 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.