Good Neighbors Bad Neighbors
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 37.114.56.37:27031
Abstract
We describe the public Rust server Good Neighbors Bad Neighbors, reached at 37.114.56.37:27031. It is offline at the last check, against a seven-day mean of 01. It ranks #15,846 of all servers, the top 72%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09fw27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.114.56.37:27031 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 427/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 460/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 64/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 29/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Good Neighbors Bad Neighbors have?
There is no region published for Good Neighbors Bad Neighbors. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.114.56.37:27031 is its address.
A.2How reliable is Good Neighbors Bad Neighbors, and is it currently online?
Good Neighbors Bad Neighbors is currently offline, with the last sighting 19 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Good Neighbors Bad Neighbors?
Good Neighbors Bad Neighbors is running Rust network protocol 2634 and build 167398 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Good Neighbors Bad Neighbors wipe?
Once a month, Good Neighbors Bad Neighbors wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 22 hours ago.
A.5How would you describe wipe day on Good Neighbors Bad Neighbors?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does Good Neighbors Bad Neighbors occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Good Neighbors Bad Neighbors at #15,846, within the top 72% of ranked servers.
A.7How would you characterise the player activity on Good Neighbors Bad Neighbors?
The last recorded sighting of Good Neighbors Bad Neighbors was 19 days 3 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Good Neighbors Bad Neighbors be interpreted?
Tags from Good Neighbors Bad Neighbors, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Good Neighbors Bad Neighbors be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Good Neighbors Bad Neighbors: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Good Neighbors Bad Neighbors operate?
Its name carries no gather rate for Good Neighbors Bad Neighbors. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Good Neighbors Bad Neighbors?
The game generates the map on Good Neighbors Bad Neighbors; that format is procedural.
How to join
A.12What steps are required to join Good Neighbors Bad Neighbors?
Press F1 inside Rust to open the console and enter client.connect 37.114.56.37:27031. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp80 | Max players. 80 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.