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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 37.150.65.185:28015

Abstract

We describe the public Rust server Test, reached at 37.150.65.185:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,875 of all servers, the top 71%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,875top 71%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address37.150.65.185:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 13:17 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average398/350
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average23/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average120/225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average43/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Test based?

A region is not published by Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.150.65.185:28015 is its address.

A.2What is the reliability of Test, and is it online?

Test is currently offline, with the last sighting 28 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What is the Rust version for Test?

Rust network protocol 2634 and build 166165 is the version that Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Test?

Too few wipes by Test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 28 days 18 hours have passed since the current world was generated.

Population

A.5What position does Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Test at #16,875, within the top 71% of ranked servers.

A.6At what level does Test operate in terms of players?

The last recorded sighting of Test was 28 days 18 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Test be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166165 (Build): The game build is 166165; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Test fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Test operate?

Its name carries no gather rate for Test. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does Test take place?

A procedural map, generated by the game, is what Test runs.

How to join

A.11How do you connect to Test?

Enter client.connect 37.150.65.185:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166165,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166165Build. The game build is 166165.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.