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RustyPixel

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 37.153.157.37:28025

Abstract

We describe the public Rust server RustyPixel, reached at 37.153.157.37:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 71d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe71d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustyPixel
Figure 4: The map: Procedural Map, size 3500, seed 889320477. Open on RustMaps.
Table 3: The server's published settings.
Address37.153.157.37:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe18 Aug 2026, 16:17 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed889320477

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average158/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustyPixel have?

There is no region published for RustyPixel. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.153.157.37:28025 is its address.

A.2What is the online status and reliability of RustyPixel?

At the present moment, RustyPixel is offline; it was last seen 39 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for RustyPixel?

Rust network protocol 2632 and build 161125 is the version that RustyPixel runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does RustyPixel follow for wipes?

There are not yet enough recorded wipes for RustyPixel to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 71 days 10 hours have passed since the current world was generated.

Player count

A.5What is the rank of RustyPixel among Rust servers?

The seven-day player-hours ranking puts RustyPixel at #15,498, within the top 68% of ranked servers.

A.6How would you characterise the player activity on RustyPixel?

The last recorded sighting of RustyPixel was 39 days 19 hours ago; it is offline now.

Tags and filters

A.7How should the tags on RustyPixel be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which RustyPixel publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustyPixel be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustyPixel: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern RustyPixel?

No gather rate appears in the name of RustyPixel. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does RustyPixel take place?

The game generates RustyPixel's procedural map at size 3,500, from seed 889320477. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What is the process for joining RustyPixel?

Enter client.connect 37.153.157.37:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2632,gmrust,cs161125,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. This server runs game build 161125.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.