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sliv staging

Rust Statistics

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Offline · checked 5d ago · 37.153.36.135:28015

Abstract

We describe the public Rust server sliv staging, reached at 37.153.36.135:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,551 of all servers, the top 65%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,551top 65%
Last wipe28d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 30 Sep, 08:1428d ago 1 – running 1
Fri 25 Sep, 07:3333d ago 1 held half 5 d 1
Thu 24 Sep, 18:0834d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of sliv staging
Figure 5: The map: Procedural Map, size 3250, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address37.153.36.135:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 08:14 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size3250
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does sliv staging have?

No region is published by sliv staging. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.153.36.135:28015 is its address.

A.2What is the online status and reliability of sliv staging?

Right now, sliv staging is offline, and the last time it was seen was 5 days 12 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.

A.3What is the Rust version for sliv staging?

The version of Rust on sliv staging is network protocol 2635 and build 168330, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on sliv staging?

Prediction of the next wipe is impossible for sliv staging, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 28 days 14 hours ago.

A.5What characterises wipe day on sliv staging?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6How does sliv staging compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts sliv staging at #14,551, within the top 65% of ranked servers.

A.7How would you characterise the player activity on sliv staging?

The last recorded sighting of sliv staging was 5 days 12 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on sliv staging?

Tags from sliv staging, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168330 (Build): This server runs game build 168330; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can sliv staging be found among the Rust Statistics lists and filters?

These Rust Statistics lists include sliv staging: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern sliv staging?

The name of sliv staging states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What is the map for sliv staging?

Generated by the game from seed 1, the procedural map on sliv staging measures 3,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to sliv staging?

Enter client.connect 37.153.36.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. The slot count is 15.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168330Build. This server runs game build 168330.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.