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GFTS#1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 37.212.2.137:28015

Abstract

We describe the public Rust server GFTS#1, reached at 37.212.2.137:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,813 of all servers, the top 61%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/333% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,813top 61%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address37.212.2.137:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 15:43 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does GFTS#1 have?

No region is published by GFTS#1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.212.2.137:28015.

A.2What is the reliability of GFTS#1, and is it online?

Right now, GFTS#1 is offline, and the last time it was seen was 24 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on GFTS#1?

The version of Rust on GFTS#1 is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does GFTS#1 wipe?

There are not yet enough recorded wipes for GFTS#1 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 24 days 18 hours.

Population

A.5How does GFTS#1 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts GFTS#1 at #13,813, within the top 61% of ranked servers.

A.6How would you characterise the player activity on GFTS#1?

The last recorded sighting of GFTS#1 was 24 days 18 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with GFTS#1 signify?

Tags from GFTS#1, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can GFTS#1 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that GFTS#1 fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does GFTS#1 operate?

Its name carries no gather rate for GFTS#1. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does GFTS#1 take place?

On GFTS#1 the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to GFTS#1?

Press F1 inside Rust to open the console and enter client.connect 37.212.2.137:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp3Max players. The slot count is 3.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.