Local 1x1 (no EAC)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 37.230.61.80:28015
Abstract
We describe the public Rust server Local 1x1 (no EAC), reached at 37.230.61.80:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,712 of all servers, the top 63%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.230.61.80:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 23:15 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 154/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 127/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 15/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 13/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 43/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local 1x1 (no EAC) based?
No region is published by Local 1x1 (no EAC). Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.230.61.80:28015.
A.2What is the online status and reliability of Local 1x1 (no EAC)?
At the present moment, Local 1x1 (no EAC) is offline; it was last seen 11 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 10 October 2026.
A.3What is the Rust version for Local 1x1 (no EAC)?
Rust network protocol 2634 and build 167398 is the version that Local 1x1 (no EAC) runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Local 1x1 (no EAC) follow for wipes?
There are not yet enough recorded wipes for Local 1x1 (no EAC) to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 5 hours have passed since the current world was generated.
Population
A.5What is the rank of Local 1x1 (no EAC) among Rust servers?
Ranked by player hours across seven days, Local 1x1 (no EAC) holds #13,712, in the top 63% of all ranked servers.
A.6At what level does Local 1x1 (no EAC) operate in terms of players?
The last recorded sighting of Local 1x1 (no EAC) was 11 days 15 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Local 1x1 (no EAC) signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Local 1x1 (no EAC) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Local 1x1 (no EAC) be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Local 1x1 (no EAC) fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Local 1x1 (no EAC) operate?
No gather rate appears in the name of Local 1x1 (no EAC). No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.
A.10What is the map for Local 1x1 (no EAC)?
The game generates the map on Local 1x1 (no EAC); that format is procedural.
Connection
A.11What steps are required to join Local 1x1 (no EAC)?
Enter client.connect 37.230.61.80:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.