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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 37.29.40.11:28015

Abstract

We describe the public Rust server nameserver, reached at 37.29.40.11:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,897 of all servers, the top 61%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,897top 61%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep3 Oct6 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 06:2226d ago 1 – running 0
Fri 25 Sep, 23:2332d ago – – 6.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address37.29.40.11:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average536/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average159/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is nameserver based?

There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.29.40.11:28015.

A.2What is the reliability of nameserver, and is it online?

nameserver is currently offline, with the last sighting 24 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does nameserver follow for wipes?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 3 hours.

A.5What characterises wipe day on nameserver?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 30 hours after the latest wipe.

Population

A.6What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #13,897, within the top 61% of ranked servers.

A.7What is the population level of nameserver?

nameserver is not online now; 24 days 21 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on nameserver be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags nameserver publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on nameserver?

The name of nameserver states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.12How do you connect to nameserver?

Press F1 inside Rust to open the console and enter client.connect 37.29.40.11:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. 15 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. The game build is 166494.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.