nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 37.29.41.11:28015
Abstract
We describe the public Rust server nameserver, reached at 37.29.41.11:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,379 of all servers, the top 50%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:2225d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.29.41.11:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average | 304/350 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average | 38/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 52/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 46/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is nameserver based?
There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.29.41.11:28015.
A.2What is the online status and reliability of nameserver?
At the present moment, nameserver is offline; it was last seen 24 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 September 2026.
A.3What is the Rust version for nameserver?
Rust network protocol 2634 and build 166494 is the version that nameserver runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on nameserver?
Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 19 hours.
A.5What characterises wipe day on nameserver?
Recent wipes saw an average peak of 3 players. The crowd reached its maximum 37 hours after the latest wipe.
Population
A.6How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #11,379, within the top 50% of ranked servers.
A.7What is the population level of nameserver?
At this moment nameserver is offline, having last been seen 24 days 6 hours ago.
Tags and filters
A.8How should the tags on nameserver be interpreted?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on nameserver?
The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Connection
A.12What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 37.29.41.11:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.