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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 37.29.41.20:28015

Abstract

We describe the public Rust server nameserver, reached at 37.29.41.20:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,315 of all servers, the top 69%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,315top 69%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct20 Oct23 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 07:1311d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 3: The server's published settings.
Address37.29.41.20:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 07:13 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average551/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average33/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average289/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average120/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.29.41.20:28015.

A.2What is the reliability of nameserver, and is it online?

Right now, nameserver is offline, and the last time it was seen was 8 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on nameserver?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 11 days 15 hours.

Population

A.5What position does nameserver occupy in the ranking of Rust servers?

Ranked by player hours across seven days, nameserver holds #15,315, in the top 69% of all ranked servers.

A.6At what level does nameserver operate in terms of players?

nameserver is not online now; 8 days 3 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on nameserver?

Tags from nameserver, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on nameserver?

Its name carries no gather rate for nameserver. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Connection

A.11What steps are required to join nameserver?

Enter client.connect 37.29.41.20:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. The slot count is 15.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.