nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 37.29.41.4:28015
Abstract
We describe the public Rust server nameserver, reached at 37.29.41.4:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,717 of all servers, the top 70%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 25 Sep, 23:2331d ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.29.41.4:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 23:23 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 686/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 59/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 94/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 400/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 208/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 174/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.29.41.4:28015 is its address.
A.2How reliable is nameserver, and is it currently online?
Right now, nameserver is offline, and the last time it was seen was 26 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 21 September 2026.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on nameserver?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 31 days 21 hours have passed since the current world was generated.
Player count
A.5What position does nameserver occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts nameserver at #16,717, within the top 70% of ranked servers.
A.6At what level does nameserver operate in terms of players?
nameserver is not online now; 26 days 23 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags nameserver publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern nameserver?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on nameserver?
On nameserver the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 37.29.41.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.