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Local Custom Map

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 37.49.225.110:28015

Abstract

We describe the public Rust server Local Custom Map, reached at 37.49.225.110:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,336 of all servers, the top 60%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,336top 60%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address37.49.225.110:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 19:35 UTC
Hostname–
First seen30 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Local Custom Map have?

A region is not published by Local Custom Map. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.49.225.110:28015.

A.2What is the reliability of Local Custom Map, and is it online?

At the present moment, Local Custom Map is offline; it was last seen 28 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 30 September 2026 by Rust Statistics.

A.3What is the Rust version for Local Custom Map?

Rust network protocol 2633 and build 165217 is the version that Local Custom Map runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Local Custom Map follow for wipes?

The record of Local Custom Map's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 28 days 12 hours.

Population

A.5How does Local Custom Map compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Local Custom Map holds #14,336, in the top 60% of all ranked servers.

A.6How would you characterise the player activity on Local Custom Map?

At this moment Local Custom Map is offline, having last been seen 28 days 10 hours ago.

Tags and filters

A.7What do the tags associated with Local Custom Map signify?

Tags from Local Custom Map, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local Custom Map be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Local Custom Map fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Local Custom Map?

Its name carries no gather rate for Local Custom Map. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

How to join

A.10What is the process for joining Local Custom Map?

Press F1 inside Rust to open the console and enter client.connect 37.49.225.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.