Rust StatisticsWorking papers on every public Rust server · 67,745 players now

Reckless Rust - [3X, NOLIMIT]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 37.60.224.119:30215

Abstract

We describe the public Rust server Reckless Rust - [3X, NOLIMIT], reached at 37.60.224.119:30215. At the last check it held 0 of 16 places, against a seven-day mean of 3 and a peak of 51. It ranks #1,714 of all servers, the top 8%. It last wiped 53d ago.

Keywords3x gather

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean3peak 5
Rank2#1,714top 8%
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 8% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Reckless Rust - [3X, NOLIMIT]
Figure 4: The map: Procedural Map, size 1000, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address37.60.224.119:30215
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 3x gather rate server list [2], rust community servers listed [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Bestrust 3x Weekly | JUST WIPED 29.10no group limit · 3x · 65 on average74/100
MIRAGE RUST | SUNDAY 3x | JUST WIPED 29.10no group limit · 3x · 64 on average49/100
Survivors.gg [ 3x Solo/Duo ] | JUST WIPED 29.10no group limit · 3x · 60 on average55/100
Survivors.gg [ 3x Vanilla ] | JUST WIPED 29.10no group limit · 3x · 60 on average52/100
#5 RUS-T PVP Friday WIPE NOLIM CLASSIC X3EU · groups of 8+ · 3x · weekly · 1 on average1/200
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 388 on average524/550

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Reckless Rust - [3X, NOLIMIT] run?

The server fps averaged 9 over the last 48 hours, never dropping below 6. Its entity count reached a maximum of 2,797, including buildings, deployables and all other world objects. The peak memory usage was 718 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Reckless Rust - [3X, NOLIMIT] based?

There is no region published for Reckless Rust - [3X, NOLIMIT]. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.60.224.119:30215 is its address.

A.3What is the online status and reliability of Reckless Rust - [3X, NOLIMIT]?

Reckless Rust - [3X, NOLIMIT] is currently online. It last restarted around 6 days 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Reckless Rust - [3X, NOLIMIT]?

Reckless Rust - [3X, NOLIMIT] is running Rust network protocol 2633 and build 163207 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Reckless Rust - [3X, NOLIMIT] wipe?

The record of Reckless Rust - [3X, NOLIMIT]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 53 days 18 hours.

Player count

A.6What position does Reckless Rust - [3X, NOLIMIT] occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Reckless Rust - [3X, NOLIMIT] holds #1,714, in the top 8% of all ranked servers.

A.7How would you characterise the player activity on Reckless Rust - [3X, NOLIMIT]?

The current population of Reckless Rust - [3X, NOLIMIT] is 0, drawn from 16 slots. The peak over seven days is 5, against an average of 3.

Tags and filters

A.8What do the tags associated with Reckless Rust - [3X, NOLIMIT] signify?

gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Reckless Rust - [3X, NOLIMIT] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Reckless Rust - [3X, NOLIMIT] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Reckless Rust - [3X, NOLIMIT] fits are: Rust servers with gather rate 3x and Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 3x.

Settings and map

A.10What are the settings and rules that govern Reckless Rust - [3X, NOLIMIT]?

At 3x gather, Reckless Rust - [3X, NOLIMIT] states its rate in the server name itself. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.11What map is in use on Reckless Rust - [3X, NOLIMIT]?

Size 1,000 and seed 1337 define the procedural, game-generated map on Reckless Rust - [3X, NOLIMIT]. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Reckless Rust - [3X, NOLIMIT]?

Press F1 inside Rust to open the console and enter client.connect 37.60.224.119:30215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp16Max players. The slot count is 16.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. Build 163207 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 3x gather rate server list. ruststatistics.org/top-3x-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.