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NA | Apex Aim Arena | 1v1 Facecheck FFA Targets

Rust Statistics

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Online · checked 43m ago · 37.60.224.119:30515

Abstract

We describe the public Rust server NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, reached at 37.60.224.119:30515. At the last check it held 0 of 16 places, against a seven-day mean of 3 and a peak of 51. It ranks #1,814 of all servers, the top 8%. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean3peak 5
Rank2#1,814top 8%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0021:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51002:0011:0021:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 8% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
Figure 4: The map: Procedural Map, size 1000, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address37.60.224.119:30515
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 18:28 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], rust gunplay practice servers [3], rust community servers listed [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average0/10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average5/100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2/100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average38/100
KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKSNA · groups of 10+ · 1000x · weekly · 5 on average6/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets smooth?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 4. Buildings, deployables and all other world objects counted together reached a maximum of 2,814 entities. Memory use peaked at 736 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets based?

No region tag is published by NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.60.224.119:30515.

A.3How reliable is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and is it currently online?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 18 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is running Rust network protocol 2633 and build 163207 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets follow for wipes?

The record of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 54 days 6 hours ago.

Player count

A.6What is the rank of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets among Rust servers?

Ranked by player hours across seven days, NA | Apex Aim Arena | 1v1 Facecheck FFA Targets holds #1,814, in the top 8% of all ranked servers.

A.7At what level does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets operate in terms of players?

The current population of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets is 0, drawn from 16 slots. The peak over seven days is 5, against an average of 3.

Tags and filters

A.8What is the meaning of the tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which NA | Apex Aim Arena | 1v1 Facecheck FFA Targets publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can NA | Apex Aim Arena | 1v1 Facecheck FFA Targets be found among the Rust Statistics lists and filters?

The Rust Statistics lists that NA | Apex Aim Arena | 1v1 Facecheck FFA Targets fits are: Rust aim training servers, Rust community servers, measured and North American server statistics. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets operate?

Its name carries no gather rate for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.

A.11What map is in use on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The game generates NA | Apex Aim Arena | 1v1 Facecheck FFA Targets's procedural map at size 1,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

Press F1 inside Rust to open the console and enter client.connect 37.60.224.119:30515. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp16Max players. The slot count is 16.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. The game build is 163207.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.