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Rust Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 37.65.8.174:28015

Abstract

We describe the public Rust server Rust Local, reached at 37.65.8.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,461 of all servers, the top 71%. It last wiped 17d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,461top 71%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address37.65.8.174:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 13:34 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average161/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average97/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Rust Local have?

No region is published by Rust Local. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.65.8.174:28015.

A.2What is the reliability of Rust Local, and is it online?

Right now, Rust Local is offline, and the last time it was seen was 16 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 11 October 2026.

A.3What is the Rust version for Rust Local?

The version of Rust on Rust Local is network protocol 2634 and build 167398, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Rust Local?

There are not yet enough recorded wipes for Rust Local to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 17 days 13 hours ago.

Population

A.5What position does Rust Local occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Local at #15,461, within the top 71% of ranked servers.

A.6At what level does Rust Local operate in terms of players?

At this moment Rust Local is offline, having last been seen 16 days 5 hours ago.

Tags and filters

A.7How should the tags on Rust Local be interpreted?

Tags from Rust Local, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust Local be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Local fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Rust Local?

No gather rate appears in the name of Rust Local. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does Rust Local take place?

On Rust Local the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Rust Local?

Press F1 inside Rust to open the console and enter client.connect 37.65.8.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.