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UGDTM

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9h ago · 37.99.36.248:28015

Abstract

We describe the public Rust server UGDTM, reached at 37.99.36.248:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,889 of all servers, the top 63%. It last wiped 9h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#13,889top 63%
Last wipe9h agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address37.99.36.248:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 13:28 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average281/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average116/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is UGDTM based?

A region is not published by UGDTM. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.99.36.248:28015.

A.2What is the reliability of UGDTM, and is it online?

UGDTM is currently offline, with the last sighting 9 hours ago. Its first appearance in Rust Statistics's records is 27 October 2026.

A.3What is the Rust version for UGDTM?

The version of Rust on UGDTM is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on UGDTM?

There are not yet enough recorded wipes for UGDTM to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 9 hours ago.

Population

A.5How does UGDTM compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts UGDTM at #13,889, within the top 63% of ranked servers.

A.6At what level does UGDTM operate in terms of players?

At this moment UGDTM is offline, having last been seen 9 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 1 players.

Tags and filters

A.7What is the meaning of the tags on UGDTM?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which UGDTM publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can UGDTM be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that UGDTM fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.9What are the settings and rules that govern UGDTM?

No gather rate appears in the name of UGDTM. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What is the map for UGDTM?

On UGDTM the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to UGDTM?

Press F1 inside Rust to open the console and enter client.connect 37.99.36.248:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.