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RUST TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 38.25.112.186:28015

Abstract

We describe the public Rust server RUST TEST, reached at 38.25.112.186:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,269 of all servers, the top 60%. It last wiped 29d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,269top 60%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address38.25.112.186:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 21:16 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average171/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average177/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RUST TEST have?

There is no region published for RUST TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 38.25.112.186:28015.

A.2What is the online status and reliability of RUST TEST?

Right now, RUST TEST is offline, and the last time it was seen was 27 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What version of Rust is run on RUST TEST?

Rust network protocol 2634 and build 166448 is the version that RUST TEST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RUST TEST?

The record of RUST TEST's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 29 days 9 hours have passed since the current world was generated.

Player count

A.5What position does RUST TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUST TEST at #14,269, within the top 60% of ranked servers.

A.6At what level does RUST TEST operate in terms of players?

RUST TEST is not online now; 27 days 23 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on RUST TEST?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166448 (Build): The game build is 166448; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags RUST TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RUST TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RUST TEST fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on RUST TEST?

Its name carries no gather rate for RUST TEST. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on RUST TEST?

A procedural map, generated by the game, is what RUST TEST runs.

How to join

A.11What is the process for joining RUST TEST?

Press F1 inside Rust to open the console and enter client.connect 38.25.112.186:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmvanilla,cs166448,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166448Build. The game build is 166448.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.