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LocalServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14h ago · 39.186.94.53:28015

Abstract

We describe the public Rust server LocalServer, reached at 39.186.94.53:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,101 of all servers, the top 45%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,101top 45%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0008:0010:0013:0015:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address39.186.94.53:28015
Region– · au1
Max players10
Group limitnot published
Wipe schedule–
Last wipe25 Oct 2026, 15:56 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does LocalServer have?

A region is not published by LocalServer, and its region code is au1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 39.186.94.53:28015.

A.2What is the online status and reliability of LocalServer?

LocalServer is currently offline, with the last sighting 14 hours ago. The server was up 35% of the time over the last 2 full days, 17 of 48 hours. Its first appearance in Rust Statistics's records is 26 October 2026.

A.3What is the Rust version for LocalServer?

Rust network protocol 2583 and build 110006 is the version that LocalServer runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on LocalServer?

The record of LocalServer's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 3 days 15 hours ago.

Population

A.5How does LocalServer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts LocalServer at #10,101, within the top 45% of ranked servers.

A.6At what level does LocalServer operate in terms of players?

The last recorded sighting of LocalServer was 14 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.7What is the meaning of the tags on LocalServer?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; v2583 (Protocol): Joining requires the same game version: protocol 2583; cs110006 (Build): Build 110006 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rau1 (Region code): Region code: au1, which LocalServer publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can LocalServer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that LocalServer fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Settings and map

A.9Which settings and rules are in force on LocalServer?

The name of LocalServer states no gather rate. A group limit is absent from what the server publishes. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on LocalServer?

A procedural map, generated by the game, is what LocalServer runs.

Connection

A.11What steps are required to join LocalServer?

Enter client.connect 39.186.94.53:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
v2583Protocol. Joining requires the same game version: protocol 2583.
cs110006Build. Build 110006 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rau1Region code. Region code: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.