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AlphaGSM itrust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 40.80.212.245:29272

Abstract

We describe the public Rust server AlphaGSM itrust, reached at 40.80.212.245:29272. It is offline at the last check, against a seven-day mean of 01. It ranks #15,098 of all servers, the top 70%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,098top 70%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address40.80.212.245:29272
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 15:14 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is AlphaGSM itrust based?

There is no region published for AlphaGSM itrust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 40.80.212.245:29272.

A.2What is the online status and reliability of AlphaGSM itrust?

Right now, AlphaGSM itrust is offline, and the last time it was seen was 13 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 15 October 2026 by Rust Statistics.

A.3What version of Rust is run on AlphaGSM itrust?

The version of Rust on AlphaGSM itrust is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does AlphaGSM itrust wipe?

The record of AlphaGSM itrust's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 13 days 5 hours ago.

Player count

A.5How does AlphaGSM itrust compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts AlphaGSM itrust at #15,098, within the top 70% of ranked servers.

A.6How would you characterise the player activity on AlphaGSM itrust?

AlphaGSM itrust is not online now; 13 days 5 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on AlphaGSM itrust be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which AlphaGSM itrust publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can AlphaGSM itrust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that AlphaGSM itrust fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Under what rules and settings does AlphaGSM itrust operate?

Its name carries no gather rate for AlphaGSM itrust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What is the map for AlphaGSM itrust?

On AlphaGSM itrust the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining AlphaGSM itrust?

Enter client.connect 40.80.212.245:29272 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.