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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20d ago · 41.108.208.0:28015

Abstract

We describe the public Rust server OTCHO, reached at 41.108.208.0:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,842 of all servers, the top 72%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,842top 72%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, and #635 of the quad servers (top 78%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.108.208.0:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average51/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average22/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average22/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is OTCHO based?

There is no region published for OTCHO. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 41.108.208.0:28015.

A.2What is the reliability of OTCHO, and is it online?

Right now, OTCHO is offline, and the last time it was seen was 20 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What version of Rust is run on OTCHO?

OTCHO is running Rust network protocol 2634 and build 167058 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does OTCHO follow for wipes?

The record of OTCHO's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 19 hours ago.

Player count

A.5How does OTCHO compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OTCHO at #15,842, within the top 72% of ranked servers. Within the quad group, its position is #635.

A.6At what level does OTCHO operate in terms of players?

The last recorded sighting of OTCHO was 20 days 6 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on OTCHO?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags OTCHO publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that OTCHO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9What are the settings and rules that govern OTCHO?

No gather rate appears in the name of OTCHO. The group limit is 4 players, under quad. softcore is the game mode here; Part of your loot is kept: that is the easier mode Facepunch provides. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

How to join

A.11What is the process for joining OTCHO?

Press F1 inside Rust to open the console and enter client.connect 41.108.208.0:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. 50 slots are available.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.