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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 41.108.240.29:28015

Abstract

We describe the public Rust server OTCHO, reached at 41.108.240.29:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,611 of all servers, the top 71%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,611top 71%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, and #620 of the quad servers (top 77%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.108.240.29:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average28/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average46/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP WipeEU · quad · monthly · 12 on average1/100
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
Rust4Noobs | Solo/Duo/Trio | Softcore 50% Monthly | No BP WipeEU · quad · monthly · 9 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is OTCHO based?

There is no region published for OTCHO. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 41.108.240.29:28015.

A.2How reliable is OTCHO, and is it currently online?

OTCHO is currently offline, with the last sighting 17 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 11 October 2026 by Rust Statistics.

A.3What version of Rust is run on OTCHO?

Rust network protocol 2634 and build 167398 is the version that OTCHO runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on OTCHO?

Too few wipes by OTCHO have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 17 hours ago.

Population

A.5What is the rank of OTCHO among Rust servers?

Ranked by player hours across seven days, OTCHO holds #15,611, in the top 71% of all ranked servers. Within the quad group, its position is #620.

A.6How would you characterise the player activity on OTCHO?

The last recorded sighting of OTCHO was 17 days 2 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on OTCHO?

The game's server browser reads gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which OTCHO publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OTCHO: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on OTCHO?

No gather rate appears in the name of OTCHO. quad sets the team size at 4 players. The mode is softcore, which means An easier Facepunch mode, in which part of your loot is kept. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

Connection

A.11How do you connect to OTCHO?

Enter client.connect 41.108.240.29:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. The slot count is 50.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.