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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 41.109.197.57:28015

Abstract

We describe the public Rust server OTCHO, reached at 41.109.197.57:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,816 of all servers, the top 72%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,816top 72%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, and #637 of the quad servers (top 78%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.109.197.57:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average17/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average71/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average8/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of OTCHO?

A region is not published by OTCHO. Rust Statistics does not look up the machine's location; it shows where the server says it is. 41.109.197.57:28015 is its address.

A.2How reliable is OTCHO, and is it currently online?

Right now, OTCHO is offline, and the last time it was seen was 18 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on OTCHO?

OTCHO is running Rust network protocol 2634 and build 167231 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does OTCHO wipe?

Too few wipes by OTCHO have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 14 hours ago.

Player count

A.5What is the rank of OTCHO among Rust servers?

The seven-day player-hours ranking puts OTCHO at #15,816, within the top 72% of ranked servers. Within the quad group, its position is #637.

A.6At what level does OTCHO operate in terms of players?

OTCHO is not online now; 18 days 23 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on OTCHO?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which OTCHO publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

The Rust Statistics lists that OTCHO fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on OTCHO?

No gather rate appears in the name of OTCHO. The group limit is 4 players, under quad. The mode is softcore, which means Facepunch's easier mode, which preserves some of your loot. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does OTCHO take place?

On OTCHO the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join OTCHO?

Enter client.connect 41.109.197.57:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. 50 slots are available.
ts4Group limit. Teams are capped at 4.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. The game build is 167231.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.