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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 41.109.200.68:28015

Abstract

We describe the public Rust server OTCHO, reached at 41.109.200.68:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,244 of all servers, the top 71%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,244top 71%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, and #607 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.109.200.68:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average26/350
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average11/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average8/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does OTCHO have?

There is no region published for OTCHO. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 41.109.200.68:28015.

A.2What is the reliability of OTCHO, and is it online?

Right now, OTCHO is offline, and the last time it was seen was 14 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 October 2026 by Rust Statistics.

A.3What version of Rust is run on OTCHO?

Rust network protocol 2634 and build 167584 is the version that OTCHO runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does OTCHO follow for wipes?

There are not yet enough recorded wipes for OTCHO to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 25 days 10 hours ago.

Player count

A.5What position does OTCHO occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts OTCHO at #15,244, within the top 71% of ranked servers. Within the quad group, its position is #607.

A.6At what level does OTCHO operate in terms of players?

OTCHO is not online now; 14 days 22 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on OTCHO be interpreted?

Tags from OTCHO, read by the game's server browser, are gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): It offers 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OTCHO: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9Under what rules and settings does OTCHO operate?

No gather rate appears in the name of OTCHO. quad sets the team size at 4 players. Listed as softcore, the game mode is An easier Facepunch mode, in which part of your loot is kept. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does OTCHO take place?

A procedural map, generated by the game, is what OTCHO runs.

How to join

A.11What steps are required to join OTCHO?

Enter client.connect 41.109.200.68:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. It offers 50 slots.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.