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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 41.109.222.200:28015

Abstract

We describe the public Rust server OTCHO, reached at 41.109.222.200:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,855 of all servers, the top 72%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,855top 72%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, and #633 of the quad servers (top 77%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.109.222.200:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average73/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average15/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average36/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is OTCHO based?

A region is not published by OTCHO. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 41.109.222.200:28015.

A.2How reliable is OTCHO, and is it currently online?

Right now, OTCHO is offline, and the last time it was seen was 18 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 10 October 2026.

A.3What version of Rust is run on OTCHO?

Rust network protocol 2634 and build 167398 is the version that OTCHO runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on OTCHO?

The record of OTCHO's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 21 hours have passed since the current world was generated.

Player count

A.5What position does OTCHO occupy in the ranking of Rust servers?

Ranked by player hours across seven days, OTCHO holds #15,855, in the top 72% of all ranked servers. The quad group places it at #633.

A.6How would you characterise the player activity on OTCHO?

At this moment OTCHO is offline, having last been seen 18 days 5 hours ago.

Tags and filters

A.7How should the tags on OTCHO be interpreted?

Tags from OTCHO, read by the game's server browser, are gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

The Rust Statistics lists that OTCHO fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9Which settings and rules are in force on OTCHO?

Its name carries no gather rate for OTCHO. A maximum of 4 players per group applies, as quad. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

Connection

A.11What is the process for joining OTCHO?

Press F1 inside Rust to open the console and enter client.connect 41.109.222.200:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. The slot count is 50.
ts4Group limit. A team holds no more than 4.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.