Rust Debug Compatibility Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 42.117.242.54:28025
Abstract
We describe the public Rust server Rust Debug Compatibility Test, reached at 42.117.242.54:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,090 of all servers, the top 70%. It last wiped 12d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 42.117.242.54:28025 |
|---|---|
| Region | – · au1 |
| Max players | 5 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 16:40 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 448/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 454/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 984/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 67/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 998/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 22/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Rust Debug Compatibility Test based?
Its region code is au1, but Rust Debug Compatibility Test publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 42.117.242.54:28025.
A.2How reliable is Rust Debug Compatibility Test, and is it currently online?
At the present moment, Rust Debug Compatibility Test is offline; it was last seen 12 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 16 October 2026.
A.3What version of Rust is run on Rust Debug Compatibility Test?
Rust Debug Compatibility Test is running Rust network protocol 2573 and build 110006 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Rust Debug Compatibility Test follow for wipes?
There are not yet enough recorded wipes for Rust Debug Compatibility Test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 23 hours ago.
Population
A.5What is the rank of Rust Debug Compatibility Test among Rust servers?
The seven-day player-hours ranking puts Rust Debug Compatibility Test at #15,090, within the top 70% of ranked servers.
A.6How would you characterise the player activity on Rust Debug Compatibility Test?
Rust Debug Compatibility Test is not online now; 12 days 22 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Rust Debug Compatibility Test signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; v2573 (Protocol): Your game must run protocol 2573 to connect; cs110006 (Build): This server runs game build 110006; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rau1 (Region code): The code au1 identifies the server's region, which Rust Debug Compatibility Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Rust Debug Compatibility Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Debug Compatibility Test fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does Rust Debug Compatibility Test operate?
Its name carries no gather rate for Rust Debug Compatibility Test. No group limit is published. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Rust Debug Compatibility Test?
A procedural map, generated by the game, is what Rust Debug Compatibility Test runs.
Connection
A.11What steps are required to join Rust Debug Compatibility Test?
Enter client.connect 42.117.242.54:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp5 | Max players. 5 slots are available. |
v2573 | Protocol. Your game must run protocol 2573 to connect. |
cs110006 | Build. This server runs game build 110006. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$rau1 | Region code. The code au1 identifies the server's region. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.