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WCE-Test-NoEAC

Rust Statistics

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Offline · checked 3d ago · 43.198.156.126:28015

Abstract

We describe the public Rust server WCE-Test-NoEAC, reached at 43.198.156.126:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,778 of all servers, the top 62%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,778top 62%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address43.198.156.126:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 11:51 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does WCE-Test-NoEAC have?

There is no region published for WCE-Test-NoEAC. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 43.198.156.126:28015.

A.2How reliable is WCE-Test-NoEAC, and is it currently online?

WCE-Test-NoEAC is currently offline, with the last sighting 3 days ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. It was first observed on 26 October 2026 by Rust Statistics.

A.3What version of Rust is run on WCE-Test-NoEAC?

Rust network protocol 2635 and build 168909 is the version that WCE-Test-NoEAC runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on WCE-Test-NoEAC?

Too few wipes by WCE-Test-NoEAC have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 3 days 1 hours.

Player count

A.5What is the rank of WCE-Test-NoEAC among Rust servers?

The seven-day player-hours ranking puts WCE-Test-NoEAC at #13,778, within the top 62% of ranked servers.

A.6How would you characterise the player activity on WCE-Test-NoEAC?

The last recorded sighting of WCE-Test-NoEAC was 3 days ago; it is offline now. The peak over seven days is 1, against an average of 0.

Tags, lists

A.7What is the meaning of the tags on WCE-Test-NoEAC?

Tags from WCE-Test-NoEAC, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can WCE-Test-NoEAC be found among the Rust Statistics lists and filters?

These Rust Statistics lists include WCE-Test-NoEAC: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9What are the settings and rules that govern WCE-Test-NoEAC?

Its name carries no gather rate for WCE-Test-NoEAC. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10On which map does WCE-Test-NoEAC take place?

The game generates the map on WCE-Test-NoEAC; that format is procedural.

How to join

A.11What is the process for joining WCE-Test-NoEAC?

Enter client.connect 43.198.156.126:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.