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The Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19h ago · 43.227.71.245:20631

Abstract

We describe the public Rust server The Rust Server, reached at 43.227.71.245:20631. It is offline at the last check, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0002:0008:0013:0019:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0002:0008:0013:0019:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 00:2719d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 1175069549. Open on RustMaps.
Table 4: The server's published settings.
Address43.227.71.245:20631
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 00:27 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size3000
Seed1175069549

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does The Rust Server perform well?

The server fps averaged 114 over the last 48 hours, never dropping below 34. Its entity count reached a maximum of 45,743, including buildings, deployables and all other world objects. The peak memory usage was 3,792 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of The Rust Server?

There is no region published for The Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 43.227.71.245:20631 is its address.

A.3How reliable is The Rust Server, and is it currently online?

Right now, The Rust Server is offline, and the last time it was seen was 19 hours ago. The uptime it reports indicates a restart about 18 days 23 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 19 September 2026 by Rust Statistics.

A.4What version of Rust is run on The Rust Server?

The Rust Server is running Rust network protocol 2634 and build 167231 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does The Rust Server follow for wipes?

Too few wipes by The Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 19 hours have passed since the current world was generated.

A.6What characterises wipe day on The Rust Server?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does The Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, The Rust Server holds #15,323, in the top 69% of all ranked servers.

A.8What is the population level of The Rust Server?

The last recorded sighting of The Rust Server was 19 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with The Rust Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which The Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can The Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that The Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on The Rust Server?

No gather rate appears in the name of The Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on The Rust Server?

Generated by the game from seed 1175069549, the procedural map on The Rust Server measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining The Rust Server?

Enter client.connect 43.227.71.245:20631 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.