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Worldscale private reference

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 44.244.119.140:29015

Abstract

We describe the public Rust server Worldscale private reference, reached at 44.244.119.140:29015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address44.244.119.140:29015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 14:43 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Worldscale private reference have?

A region is not published by Worldscale private reference. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 44.244.119.140:29015 is its address.

A.2What is the reliability of Worldscale private reference, and is it online?

At the present moment, Worldscale private reference is offline; it was last seen 2 days ago. The server was up 2% of the time over the last 2 full days, 1 of 48 hours. The first record of it by Rust Statistics dates to 26 October 2026.

A.3What is the Rust version for Worldscale private reference?

Rust network protocol 2635 and build 168909 is the version that Worldscale private reference runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Worldscale private reference follow for wipes?

There are not yet enough recorded wipes for Worldscale private reference to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 10 hours.

Population

A.5What position does Worldscale private reference occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Worldscale private reference holds #15,349, in the top 69% of all ranked servers.

A.6At what level does Worldscale private reference operate in terms of players?

The last recorded sighting of Worldscale private reference was 2 days ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.7What do the tags associated with Worldscale private reference signify?

Tags from Worldscale private reference, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Worldscale private reference be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Worldscale private reference fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9Under what rules and settings does Worldscale private reference operate?

Its name carries no gather rate for Worldscale private reference. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Worldscale private reference?

A procedural map, generated by the game, is what Worldscale private reference runs.

How to join

A.11How do you connect to Worldscale private reference?

Enter client.connect 44.244.119.140:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. The slot count is 4.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.