【南瓜】Build-Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 45.125.45.246:28015
Abstract
We describe the public Rust server 【南瓜】Build-Test, reached at 45.125.45.246:28015 and hosted in EA. At the last check it held 8 of 101 places, against a seven-day mean of 10 and a peak of 281. It ranks #956 of all servers, the top 4%, and #88 in EA. It last wiped 6d ago.
Keywordsoxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 4% of all ranked servers, the top 16% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 24 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 21:556d ago | 24 | – | running | 1 |
| Mon 19 Oct, 01:1510d ago | 25 | held half | 3.9 d | 4 |
| Tue 13 Oct, 20:0315d ago | 23 | held half | 5.2 d | 0 |
| Mon 12 Oct, 09:0616d ago | 25 | – | 1.5 d | 15 |
| Sun 11 Oct, 17:5517d ago | 25 | – | 0.6 d | 2 |
| Thu 8 Oct, 13:3320d ago | 32 | held half | 3.2 d | 0 |
| Tue 6 Oct, 10:3622d ago | 24 | held half | 2.1 d | 12 |
| Fri 2 Oct, 04:3026d ago | 25 | held half | 4.3 d | 0 |
| Sun 27 Sep, 00:0432d ago | 31 | held half | 5.2 d | 5 |
| Wed 23 Sep, 21:0535d ago | 24 | held half | 3.1 d | 3 |
| Mon 21 Sep, 22:3037d ago | 33 | – | 1.9 d | 0 |
| Mon 21 Sep, 12:1837d ago | 30 | – | 0.4 d | 24 |
| Thu 17 Sep, 23:4541d ago | 27 | held half | 3.5 d | 3 |
| Sun 13 Sep, 16:1945d ago | 33 | held half | 4.3 d | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.125.45.246:28015 |
|---|---|
| Region | EA |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 02:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1361858059 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust build and creative servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average | 5/100 |
| 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场EA · groups of 10+ · 10 on average | 4/50 |
| 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品EA · groups of 100+ · 2 on average | 2/188 |
| 風紀委員 堤防部EA · groups of 8+ · 1 on average | 0/30 |
| 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average | 1/150 |
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of 【南瓜】Build-Test smooth?
The server fps averaged 99 over the last 48 hours, never dropping below 49. The highest number of entities it carried was 146,918, comprising buildings, deployables and all other objects. The peak memory usage was 6,217 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does 【南瓜】Build-Test have?
Asia is where 【南瓜】Build-Test lists itself, using the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 45.125.45.246:28015.
A.3What is the online status and reliability of 【南瓜】Build-Test?
【南瓜】Build-Test is currently online. The uptime it reports indicates a restart about 5 days 22 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on 【南瓜】Build-Test?
【南瓜】Build-Test is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on 【南瓜】Build-Test?
Prediction of the next wipe is impossible for 【南瓜】Build-Test, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days ago.
A.6What characterises wipe day on 【南瓜】Build-Test?
Across its recent wipes, the average peak population was 24 players. The peak on the latest wipe came 15 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.
Player count
A.7What position does 【南瓜】Build-Test occupy in the ranking of Rust servers?
On player hours over seven days 【南瓜】Build-Test is #956, within the top 4% of all ranked servers; within Asia it is #88.
A.8How would you characterise the player activity on 【南瓜】Build-Test?
On 【南瓜】Build-Test, 8 of the 101 slots are occupied at present. The peak over seven days is 28, against an average of 10. The busiest hour of the last 48 is 13:00 UTC, averaging 25 players.
Tags and filters
A.9How should the tags on 【南瓜】Build-Test be interpreted?
Tags from 【南瓜】Build-Test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^k (Build server): Base practice and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): East Asia is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can 【南瓜】Build-Test be found among the Rust Statistics lists and filters?
Build and creative servers in Rust are the Rust Statistics lists that 【南瓜】Build-Test fits. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does 【南瓜】Build-Test operate?
No gather rate appears in the name of 【南瓜】Build-Test. No cap is given beyond the game's default of 8 players per group. The mode is build & creative, which means no gathering: sandbox building only. It is a community server, as the browser's Community listing shows. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.
A.12What map is in use on 【南瓜】Build-Test?
Size 4,000 and seed 1361858059 define the procedural, game-generated map on 【南瓜】Build-Test. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining 【南瓜】Build-Test?
Enter client.connect 45.125.45.246:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp101 | Max players. 101 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^k | Build server. Base practice and design. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
EA | East Asia. East Asia is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.