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BELLAKOS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 45.126.209.12:28015

Abstract

We describe the public Rust server BELLAKOS, reached at 45.126.209.12:28015. At the last check it held 0 of 30 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,810 of all servers, the top 17%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 3
Rank2#3,810top 17%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0021:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020002:0011:0021:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 03:293d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BELLAKOS
Figure 5: The map: Procedural Map, size 2000, seed 1984981545. Open on RustMaps.
Table 4: The server's published settings.
Address45.126.209.12:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 03:29 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size2000
Seed1984981545

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average75/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average325/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average415/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304/325

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of BELLAKOS smooth?

The server fps averaged 118 over the last 48 hours, never dropping below 106. The highest number of entities it carried was 18,682, comprising buildings, deployables and all other objects. The peak memory usage was 1,399 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is BELLAKOS based?

A region is not published by BELLAKOS. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 45.126.209.12:28015.

A.3How reliable is BELLAKOS, and is it currently online?

BELLAKOS is currently online. It last restarted around 3 days 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 11 October 2026.

A.4What version of Rust is run on BELLAKOS?

Rust network protocol 2635 and build 168909 is the version that BELLAKOS runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does BELLAKOS follow for wipes?

There are not yet enough recorded wipes for BELLAKOS to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 22 hours.

A.6How would you describe wipe day on BELLAKOS?

Recent wipes saw an average peak of 5 players. The crowd reached its maximum 26 hours after the latest wipe.

Player count

A.7What position does BELLAKOS occupy in the ranking of Rust servers?

Ranked by player hours across seven days, BELLAKOS holds #3,810, in the top 17% of all ranked servers.

A.8How would you characterise the player activity on BELLAKOS?

On BELLAKOS, 0 of the 30 slots are occupied at present. The peak over seven days is 5, against an average of 1. The busiest hour of the last 48 is 04:00 UTC, averaging 2 players.

Tags and filters

A.9What do the tags associated with BELLAKOS signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which BELLAKOS publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can BELLAKOS be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that BELLAKOS fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern BELLAKOS?

The name of BELLAKOS states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on BELLAKOS?

Size 2,000 and seed 1984981545 define the procedural, game-generated map on BELLAKOS. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join BELLAKOS?

Enter client.connect 45.126.209.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.