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Dev Testing Server - Unsecure

Rust Statistics

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Online · checked 2h ago · 45.129.156.2:28015

Abstract

We describe the public Rust server Dev Testing Server - Unsecure, reached at 45.129.156.2:28015. At the last check it held 1 of 10 places, against a seven-day mean of 1 and a peak of 11. It ranks #5,452 of all servers, the top 25%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,452top 25%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 13:216h ago – – – 1
Sat 24 Oct, 15:294d ago – – – 1
Sat 24 Oct, 12:404d ago 1 held half 4 d 1
Fri 23 Oct, 18:075d ago – – – 1
Fri 23 Oct, 13:085d ago 1 – 1 d 1
Sun 11 Oct, 14:1717d ago – – – 0
Sun 11 Oct, 13:4317d ago – – – 1
Sun 11 Oct, 13:3517d ago 1 held half 12 d 1
Sun 4 Oct, 12:4124d ago – – – 0
Sun 4 Oct, 12:3724d ago 1 held half 7 d 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address45.129.156.2:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 128 on average110/300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 28 on average34/150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average10/150
My Rust server | Powered by AMPgroups of 8+ · 2 on average1/5
My Untitled Rust Servergroups of 8+ · 1 on average1/500
My Untitled Rust Servergroups of 8+ · 1 on average1/500

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Dev Testing Server - Unsecure have?

There is no region published for Dev Testing Server - Unsecure. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 45.129.156.2:28015.

A.2How reliable is Dev Testing Server - Unsecure, and is it currently online?

Dev Testing Server - Unsecure is currently online. The server was up 23% of the time over the last 7 full days, 38 of 168 hours. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for Dev Testing Server - Unsecure?

Dev Testing Server - Unsecure is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Dev Testing Server - Unsecure wipe?

A new world is created every few hours by Dev Testing Server - Unsecure. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Population

A.5How does Dev Testing Server - Unsecure compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Dev Testing Server - Unsecure holds #5,452, in the top 25% of all ranked servers.

A.6What is the population level of Dev Testing Server - Unsecure?

On Dev Testing Server - Unsecure, 1 of the 10 slots are occupied at present. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 13:00 UTC, averaging 1 players.

Tags and filters

A.7How should the tags on Dev Testing Server - Unsecure be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Dev Testing Server - Unsecure publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Dev Testing Server - Unsecure be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Dev Testing Server - Unsecure fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.9Which settings and rules are in force on Dev Testing Server - Unsecure?

No gather rate appears in the name of Dev Testing Server - Unsecure. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Dev Testing Server - Unsecure?

On Dev Testing Server - Unsecure the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Dev Testing Server - Unsecure?

Press F1 inside Rust to open the console and enter client.connect 45.129.156.2:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.