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BoxBoxRust - Devblog 248

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Online · checked 9m ago · 45.137.202.101:28015

Abstract

We describe the public Rust server BoxBoxRust - Devblog 248, reached at 45.137.202.101:28015. At the last check it held 0 of 250 places, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 52d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe52d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 4000, seed 281778. Open on RustMaps.
Table 3: The server's published settings.
Address45.137.202.101:28015
Region–
Max players250
Group limitnot published
Wipe schedule–
Last wipe7 Sep 2026, 05:17 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size4000
Seed281778

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does BoxBoxRust - Devblog 248 run?

Its average server fps over the last 48 hours was 147, with a minimum of 52. The highest number of entities it carried was 83,896, comprising buildings, deployables and all other objects. Memory use peaked at 1,744 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of BoxBoxRust - Devblog 248?

A region is not published by BoxBoxRust - Devblog 248. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 45.137.202.101:28015.

A.3How reliable is BoxBoxRust - Devblog 248, and is it currently online?

BoxBoxRust - Devblog 248 is online at this time. Based on the uptime it reports, the last restart occurred about 46 hours ago. Its uptime over the last full days (7 days) was 57%, with 96 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.

A.4What version of Rust is run on BoxBoxRust - Devblog 248?

Rust network protocol 2301 is the version that BoxBoxRust - Devblog 248 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does BoxBoxRust - Devblog 248 wipe?

Too few wipes by BoxBoxRust - Devblog 248 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 52 days 17 hours have passed since the current world was generated.

Population

A.6What is the rank of BoxBoxRust - Devblog 248 among Rust servers?

The seven-day player-hours ranking puts BoxBoxRust - Devblog 248 at #15,276, within the top 69% of ranked servers.

A.7How would you characterise the player activity on BoxBoxRust - Devblog 248?

On BoxBoxRust - Devblog 248, 0 of the 250 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on BoxBoxRust - Devblog 248?

gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The slot count is 250; v2301 (Protocol): Joining requires the same game version: protocol 2301; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; ki (Custom tag): A non-standard tag, applied by the owner or a plugin; ki1 (Custom tag): A non-standard tag, applied by the owner or a plugin; fl0 (Custom tag): A non-standard tag, applied by the owner or a plugin; ki0 (Custom tag): A non-standard tag, applied by the owner or a plugin; hae502e1 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin; modd (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags BoxBoxRust - Devblog 248 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can BoxBoxRust - Devblog 248 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that BoxBoxRust - Devblog 248 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Settings and map

A.10Under what rules and settings does BoxBoxRust - Devblog 248 operate?

Its name carries no gather rate for BoxBoxRust - Devblog 248. No group limit is published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for BoxBoxRust - Devblog 248?

Size 4,000 and seed 281778 define the procedural, game-generated map on BoxBoxRust - Devblog 248. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join BoxBoxRust - Devblog 248?

Press F1 inside Rust to open the console and enter client.connect 45.137.202.101:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp250Max players. The slot count is 250.
v2301Protocol. Joining requires the same game version: protocol 2301.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Mods and access
oxideOxide. Oxide (uMod), a plugin framework, runs on this server.
Other
kiCustom tag. A non-standard tag, applied by the owner or a plugin.
ki1Custom tag. A non-standard tag, applied by the owner or a plugin.
fl0Custom tag. A non-standard tag, applied by the owner or a plugin.
ki0Custom tag. A non-standard tag, applied by the owner or a plugin.
hae502e1Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.
moddCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.