acceptance002
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 45.83.145.30:28415
Abstract
We describe the public Rust server acceptance002, reached at 45.83.145.30:28415. It is offline at the last check, against a seven-day mean of 01. It ranks #15,977 of all servers, the top 71%. It last wiped 24d ago.
Keywordsvanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 08:1424d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.83.145.30:28415 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 08:14 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], vanilla rust servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of acceptance002?
A region is not published by acceptance002. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 45.83.145.30:28415 is its address.
A.2What is the reliability of acceptance002, and is it online?
Right now, acceptance002 is offline, and the last time it was seen was 23 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What version of Rust is run on acceptance002?
Rust network protocol 2634 and build 166652 is the version that acceptance002 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does acceptance002 follow for wipes?
Too few wipes by acceptance002 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 24 days 9 hours have passed since the current world was generated.
A.5What characterises wipe day on acceptance002?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does acceptance002 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts acceptance002 at #15,977, within the top 71% of ranked servers.
A.7How would you characterise the player activity on acceptance002?
acceptance002 is not online now; 23 days 13 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on acceptance002 be interpreted?
Tags from acceptance002, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can acceptance002 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include acceptance002: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern acceptance002?
Its name carries no gather rate for acceptance002. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
A.11What is the map for acceptance002?
A procedural map, generated by the game, is what acceptance002 runs.
Connection
A.12What steps are required to join acceptance002?
Enter client.connect 45.83.145.30:28415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.