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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 45.85.105.207:28015

Abstract

We describe the public Rust server ServerName, reached at 45.85.105.207:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address45.85.105.207:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 08:35 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average38/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average224/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average118/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of ServerName?

There is no region published for ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 45.85.105.207:28015 is its address.

A.2What is the online status and reliability of ServerName?

Right now, ServerName is offline, and the last time it was seen was 3 days 2 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. It was first observed on 25 October 2026 by Rust Statistics.

A.3What is the Rust version for ServerName?

Rust network protocol 2635 and build 168909 is the version that ServerName runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does ServerName wipe?

Too few wipes by ServerName have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 23 days 4 hours have passed since the current world was generated.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ServerName at #15,423, within the top 69% of ranked servers.

A.6At what level does ServerName operate in terms of players?

At this moment ServerName is offline, having last been seen 3 days 2 hours ago. The mean population for the last seven days is 0.

Tags, lists

A.7What is the meaning of the tags on ServerName?

Tags from ServerName, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern ServerName?

The name of ServerName states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What is the map for ServerName?

On ServerName the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join ServerName?

Press F1 inside Rust to open the console and enter client.connect 45.85.105.207:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.