ViPeR's Test Server 2026
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 45.90.84.28:28015
Abstract
We describe the public Rust server ViPeR's Test Server 2026, reached at 45.90.84.28:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,398 of all servers. It last wiped 38d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.90.84.28:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 04:42 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average | 487/525 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average | 28/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average | 49/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 238/275 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 91/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average | 98/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of ViPeR's Test Server 2026?
No region is published by ViPeR's Test Server 2026. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 45.90.84.28:28015.
A.2What is the online status and reliability of ViPeR's Test Server 2026?
ViPeR's Test Server 2026 is currently offline, with the last sighting 38 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 19 September 2026 by Rust Statistics.
A.3What version of Rust is run on ViPeR's Test Server 2026?
ViPeR's Test Server 2026 is running Rust network protocol 2633 and build 164530 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does ViPeR's Test Server 2026 wipe?
There are not yet enough recorded wipes for ViPeR's Test Server 2026 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 38 days 18 hours ago.
Player count
A.5What position does ViPeR's Test Server 2026 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts ViPeR's Test Server 2026 at #15,398, within the top – of ranked servers.
A.6How would you characterise the player activity on ViPeR's Test Server 2026?
The last recorded sighting of ViPeR's Test Server 2026 was 38 days 14 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with ViPeR's Test Server 2026 signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which ViPeR's Test Server 2026 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can ViPeR's Test Server 2026 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that ViPeR's Test Server 2026 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on ViPeR's Test Server 2026?
No gather rate appears in the name of ViPeR's Test Server 2026. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10On which map does ViPeR's Test Server 2026 take place?
A procedural map, generated by the game, is what ViPeR's Test Server 2026 runs.
How to join
A.11How do you connect to ViPeR's Test Server 2026?
Enter client.connect 45.90.84.28:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.